﻿using OpenTK;

namespace Sandbox
{
	class Program
	{

		static void Main(string[] args)
		{

			//foreach (DisplayDevice device in DisplayDevice.AvailableDisplays)
			//{

			//   Console.WriteLine(device.IsPrimary);
			//   Console.WriteLine(device.Bounds);
			//   Console.WriteLine(device.RefreshRate);
			//   Console.WriteLine(device.BitsPerPixel);
			//   foreach (DisplayResolution resolution in device.AvailableResolutions)
			//   {
			//      Console.WriteLine("\t" + resolution);
			//   }
			//}
			//Console.ReadKey(true);

			GameWindow sgw = new SandboxGameWindow();//new View();
			sgw.Run(30);

		}
	}
}
